

Using VR, Grundfos and Unity Studios have succeeded in making an intuitive and interactive training platform that improves distribution, standardization, and retention of knowledge, while minimizing the time spent on training. The project was recognized with an award by the International Learning & Performance Institute in London.

Grundfos
Unity Studios has in collaboration with Grundfos developed a Remote Support solution, which removed geographical distances from the equation of service of Grundfos installations. Previously, an expert had to travel to the location of the customer in order to provide service and maintenance. By using Mixed Reality and AI technology, this is no longer required. The Remote Support solution provides significant savings related to travel –and downtime expenses while simultaneously provide Grundfos’ customers with a reliable solution, which ensures that problems and be resolved quickly as an on-site technician is guided by a remote expert, located anywhere in the world, through a Microsoft HoloLens.

EVRT
EVRT is a virtual solution that enables training of emergency personnel in case of large emergency situations. EVRT enables training and optimization of decision-making abilities, communication, and triage. In EVRT, the participant enters a virtual reality environment and can train specific situations repeatedly. The participant will receive ongoing live feedback and be evaluated in various situations and decisions which is made.

GKN Aerospace
In collaboration with Unity Studios, GKN Aerospace developed a virtual reality solution, VEGA, with the purpose to engage visitors in the GKN Aerospace universe. Moreover, the solution enables employees to experience how their work contributes to organizational goals and provides GKN Aerospace with an interactive tool for exciting stakeholder presentations.

Microsoft UK
At the London headquarter, Microsoft had a vision of presenting their Bing search engine by the use of a media-wall, which visitors could engage with. The solutions were a Kinect supported interactive wall installation.

Microsoft Denmark
Microsoft Denmark had a vision of innovating their reception area and making it more engaging for visitors than traditional artwork. The solutions were an interactive installation that uses various sources of input to change and come alive.
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