Technology: Virtual RealityClient: GrundfosKeywords: virtual reality, virtual training
Using VR, Grundfos and Unity Studios have succeeded in making an intuitive and interactive training platform that improves distribution, standardization, and retention of knowledge, while minimizing the time spent on training. The project was recognized with an award by the International Learning & Performance Institute in London.
Unity Studios has in collaboration with Grundfos developed a Remote Support solution, which removed geographical distances from the equation of service of Grundfos installations. Previously, an expert had to travel to the location of the customer in order to provide service and maintenance. By using Mixed Reality and AI technology, this is no longer required. The Remote Support solution provides significant savings related to travel –and downtime expenses while simultaneously provide Grundfos’ customers with a reliable solution, which ensures that problems and be resolved quickly as an on-site technician is guided by a remote expert, located anywhere in the world, through a Microsoft HoloLens.
EVRT is a virtual solution that enables training of emergency personnel in case of large emergency situations. EVRT enables training and optimization of decision-making abilities, communication, and triage. In EVRT, the participant enters a virtual reality environment and can train specific situations repeatedly. The participant will receive ongoing live feedback and be evaluated in various situations and decisions which is made.
In collaboration with Unity Studios, GKN Aerospace developed a virtual reality solution, VEGA, with the purpose to engage visitors in the GKN Aerospace universe. Moreover, the solution enables employees to experience how their work contributes to organizational goals and provides GKN Aerospace with an interactive tool for exciting stakeholder presentations.
In collaboration with Unity Studios, Saxo Bank developed a virtual in-house multiuser platform, SVE, which establishes a secure and steady digital solution for meetings and collaboration between Saxo-employees and the company's offices on a global scale.
To visualize Grundfos vision for the future workforce, a Mixed Reality experience was designed and developed to showcase how field-technicians could use interactive 3D to operate more effectively in the future.
At the London headquarter, Microsoft had a vision of presenting their Bing search engine by the use of a media-wall, which visitors could engage with. The solutions were a Kinect supported interactive wall installation.
Microsoft Denmark had a vision of innovating their reception area and making it more engaging for visitors than traditional artwork. The solutions were an interactive installation that uses various sources of input to change and come alive.
To grab attention, create something interactive, and pleasing to look at, whilst advertising Lindbergh's brand and products, Lindbergh and Unity Studios designed an interactive wall installation in CPH Airport.
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